'15-17 SMC 2015
Jordan B. L. Smith, Graham Percival, Jun Kato, Masataka Goto and Satoru Fukayama - Media Interaction Group, AIST
CrossSong is a music-based puzzle game in which players have to listen carefully to mashups and reassemble the original pieces.
The game was initially presented at SMC 2015, where it won the Best Paper Award. An expanded version of the work was published in the Journal of New Music Research.
Playing the game requires Chrome 42 or higher; untested on other browsers.
Presentation slides are available at the bottom of this page.
If you are interested in creating a puzzle with your music, please let us know!