Create a Node
In order to create a node, there are 2 ways we
can achieve it.
- Create a default node
- Create a customised node
Create a default node
In the project window, press the right mouse
button, a popup menu will be shown. Then choose "New
Node" as fig 1
Fig 1.
Then a default new node will be created.
Fig 2.
Create a customized node
In the bayonet menu bar, choose Edit ->
Create... -> Node as Fig 3.
Fig 3.
Then, a create node dialog will be shown as Fig
4.
Fig 4.
The dialog allows you to customize the node
before you create it.
The descriptions of each property are as follows:
- Name - The node name
- Type - The node type,
there are 2 types of node. One is discrete and the other
is continuous. The node type affects the node
probability.
- ID - The unique id of the
node in current project. There can have same node id in
other project.
- Dimension - The dimension
of the node. Multiple dimensions are allowed in bayonet
network. Similar nodes can be grouped as one node for
convinences.
- Description - The
description of the node.
- Node Position - The
initial position and size of the node
- x - The
x position of the node
- y - The
y position of the node
- width -
The width of the node
- height -
The height of the node
When OK is pressed, the new customized node
will be created as Fig 5.
Fig 5.
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