Thus the primary decision to build a solid modeler in a Lisp equipped with a geometric computation package was obtained. Although a solid modeler provides facilities to define shapes of 3D objects, to simulate their behaviors, and to display them graphically, its applications are limited until it is incorporated in robot modules mentioned above. These modules also need to be tightly interconnected to achieve fully integrated robot systems. EusLisp sought for the framework of this integration in object-oriented programming (OOP). While OOP promotes modular programming, it facilitates incremental extension of existing functions by using inheritance of classes. In fact, components in the solid modeler, such as bodies, faces, and edges, can orderly be inplemented by extending one of the most basic class coordinates . These components may have further subclasses to provide individual functions for particular robot applications. Based upon these considerations, EusLisp has been developped as an object-oriented Lisp which implements an extensible solid modeler[7]. Other features include intertask communication needed for the cooperative task coordination, graphics facilities on X-window for visual user interface, and foreign language interface to support mixed language programming. In the implementation of the language, two performance-effective techniques were invented in type discrimination and memory management [4,5,6] . The new type discrimination method guarantees constant-time discrimination between types in tree structured hiearchy without regard to the depth of trees. Heap memory is managed in Fibonacci buddy method, which improves memory efficiency without sacrificing runtime or garbage-collection performance.